Art by: Carmen Garnero, Sandra Molina and Saida Temofonte
Cover Price: $2.99
Release Date: June 22, 2016
The Adventures of Supergirl is back for another print edition and that means that I'm back to review it. I'd love to say something funny like "I just flew in from Cleveland and boy, my arms are tired", but I can't fly and if I could, I wouldn't be caught dead in Cleveland. I kid because I care. What does any of this have to do with Adventures of Supergirl? Nothing at all! I just need something to write in this introduction paragraph before I get to the review. Now that we've taken care of that, on with the review...
The issue starts in the D.E.O. Bunker where Vril Dox is freaking everybody out with a little game of peek-a-boo. It seems that the recently detained inmate somehow knows when he's being watched and is messing with everyone which leads to him getting 24/7 attention...something he actually seems happy about. Maybe he likes company, but I'd say it's something a bit more nefarious.
In the meantime, Kara and Alex are on a road trip (or is it Road Trip!!!) to the Fort Rozz in order for Kara to fulfill her promise to Psi. Of course, things don't turn out as planned as the ladies are attacked by Kryptonian drones. It leads them into a hi-tech serial killer-like room complete with pictures and yarn that quite frankly, creeped me out! It all leads to the drones attacking again and it's all in the name of Facet.
We continue with Kara telling the reader how much she hates mysteries (with a nice little shoutout to Clark) and her and Alex fighting off waves of drones. Them Alex get taken by someone or something and the issue takes a left turn down crazy street.
The someone is Facet and though we finally get to see the villain behind just about everything so far, we don't get to see much. Kara may not like mysteries, but she shows she's pretty good at solving them as she puts two and two together to figure out that Facet is a Fort Rozz Guardswoman.
The two start fighting and even with Kara using her heat vision (with a cool nod to the TV show), she doesn't seem to be able to hurt Facet at all. That's when Facet tells Kara her plans and as for now, they aren't as bad as all this setup has led us to believe. Though, I just have to think back to the pictures and the yarn to know better!
I've heard there ain't no party like a Krypton party, 'cause a Krypton party don't stop...until Alex throws a D.E.O. grenade on the "dance floor" and Supergirl grabs her sis and gets the heck out of there. The issue ends with more mysteries to pile on top of all the other mysteries, but this one involves someone very close to both Kara and Alex. Like they say in the edited for TV version of Bad Boys 2, "This stuff just got real!"
This issue took a lot of what Sterling Gates has given us in the series so far and wrapped it up into a little more setup while still giving us enough to remain intrigued. We finally get some Facet action, but for now, that's just a mystery, wrapped in an enigma, rolled up into a couple of Digital First chapters, printed into a physical comic book. That is good enough for me! There is certainly more than meets the eye to Facet and no, I don't think she can transform into an ice cream truck...though I wish she could. I could go for some ice cream right about now.
Carmen Carnero's art is good. I can't say that anything "wowed" me here, but nothing turned me off, either. I do like the way Facet looked and the action scenes were easy to follow and had a nice flow to them.
Bits and Pieces:
Sterling Gates continues giving Supergirl fans a great book to check out and while this issue was more setup than the others, we get to see Facet and what she has to say has me very intrigued going forward. The art and story were both good and if you are already reading the series, you'll want to keep checking it out.