New Heroes from an Old Age
Written By: Jeff Parker
Art By: Evan "Doc" Shaner, Ron Randal, Hi-Fi, Craig Rousseau
Cover Price: $3.99
Release Date: October 5, 2016
*Non-Spoilers and Score At The Bottom*
It's time to grab a bowl of cereal, sit down in front of our comic book, and tune into the most recent issue of Future Quest! I have loved this series so much, making me wish that this had the release schedule that the rest of the Rebirth Series being put out. Who wouldn't want to see the adventures in the Hanna-Barbera Universe twice a month?!
Last time we left the Quest Family and Friends, they came to a jungle after a colleague of Dr. Quest sends a message that he found cave paintings that might give a hint on the Vortex's origin. Unfortunately, by the time they get there, the Vortex unleashed dinosaurs and kidnapped the colleague, leaving behind his son, Todd. After they save Todd from a T-Rex with the assistance of a caveman named Ug, the boy agrees to lead them to the cave paintings. Will our heroes find the cave paintings before F.E.A.R.? Let's dive in!
We open with Todd leading the whole gang to the excavation that his family was working on, that might have a clue on the Vortex's appearance. While it, unfortunately, doesn't give a precise origin, Todd does explain why his parents believe there's a connection.
When Todd leads the group to the location of said tar pit, F.E.A.R. is found shifting through all the finds pulled out of it. Before Race can be the bad-ass we know him to be, he's knocked out by an invisible force, which turns out to be femme fatale Jezebel Jade. While the other adults fight F.E.A.R. and their mind controlled prehistoric animals(sounds strange when reading it aloud), the kids quickly search for the club. When they find it, it begins floating due to the power within, but that's when Ty(the kid that found Jonny and Hadji in issue 1) grabs it and becomes the new Mightor!
And that's where the main story ends. This is where I have such a big problem with the series so far. I love the story, and it's very fun, but its weakness is the massive world and cast. With such a vast world to cover, nearly every issue had to be split in half to help flesh out the cast, but at the cost of slowing this fun and exciting story down. That being said, the Impossibles' story, which explains how they are involved with Agent Sumadi and Birdman while delving into their origin, for the back half of the issue is still fun enough to enjoy, which is kind of why it doesn't truly hinder the book. It's just I want to focus more on the Vortex and the team that are working to experiment with it. I think after the next issue, all the characters will be aimed towards the overarching problem, so hopefully we will have full issues dedicated to the main plot from issue #6 on.
Bits and Pieces:
While I had fun and enjoyed this issue, for the most part, the issues being cut in half to give attention to how the main cast got to this point is becoming taxing. I want to be invested in this story; I love it so much, but it's becoming annoying to split the issue in half so we can get another group of characters in! Art continues to shine, especially in its character designs, with highlights being the Impossibles and their villains. Overall I enjoyed the issue, and hope with all the introductions nearly out of the way; we can finally focus in on the main story