Do you take the red pill, the blue pill, or the green pill?Written by: Christopher Sebela
Art by: Tom Derenick, Rex Lokus and Wes Abbott
Cover Price: $0.99
Release Date: October 11, 2016
Review by: Dilyn Chadwick
Check out Dillyn's Podcast, DC Bros. Podcast HERE
This is Dillyn Chadwick from the DC Bros. Podcast coming at you with the review of Injustice: Ground Zero Chapter #2. Finally, someone takes Injustice reviews away from Jim right after he got sucked back into it. Sorry, Jim. I played the heck out of the video game but didn’t really read any of the prequel comic. Knowing this is supposed to be the Injustice game story through Harley Quinn’s eyes, and supposed to lead up into the Injustice 2 comic, I jumped right into this one. I liked Chapter 1 as much as Jim did, but how does Chapter 2 hold up? Let’s take a look.
Of course, this is a continuation of the first chapter, showing Harley still telling her story to an unknown person, or possibly to herself. Her story revolves around her infiltrating a former Regime green pill factory, the pills that make normal people super. She was chosen by Batman because of how dangerous she could be and time’s running out because the Insurgency is running low on supplies
So, Harley takes her and her newly formed Joker Clan goons to break into the Regime compound and take out all of the guards. That’s when Man-Bat comes in to try and stop her. Harley joke’s how he should be on the side of Batman because of the bat motif and all, which I found it to be a hilarious exchange between them. I gotta say, I love the art in this chapter. Even in day and night, Tom Derenick’s art is very colorful here yet captures the dark Injustice world.
There was a small running joke in here that she doesn’t know her goons’ names, and that they should really get drinks to get to know each other. Again, hilarious. So Harley and Man-Bat fight, Harley takes half a green pill and kicks the crap out of Man-Bat. The goons gas the rest of the guards there but left the head of security to interrogate. He says the factory hasn’t been operational in sometime.
Harley uses Lex Corps’ big red button device to open a vault that’s supposed to have more green pills. The vault is totally empty but it’s clear that Harley wasn’t there for any pills. After, telling us how great it feels to be out of The Joker’s shadow and into her own sunlight, she throws some dynamite and cheeses it with the goons. It’s revealed that Batman knew there wasn’t any pills there anymore. It was just a distraction for Superman as he’s trying to find out where he’s getting them from. Of course, Batman’s getting them from Lex.
Chapter 2 ends with her and her Joker goons going to a bar called “Dead Shots!!” (I love it) and we’re left with an “End.” I love the art in this chapter, as much as I did in the first. The dialog Harley gives is hilarious and true to character. The relationship with her and her goons feels so genuine; they have a mutual liking to working with each other. The fight with Man-Bat was pretty awesome; nice little cameo. I love that they’re starting to delve into Harley’s psyche as she continues her life post-Joker in this Injustice world.
Bits and Pieces:
Chapter 2 was a nice second half to the “All Bad Things Must End” story. Christopher Sebela really knows how to right Harley so well and shows he really knows the world he’s working with. The art from Tom Derenick was awesome and very colorful. With this series, there doesn’t to seem to be any required reading or playing to just jump into this comic, which you so definitely should.