Thursday, September 7, 2023

Justice Society of America #6 Review

Written by: Geoff Johns
Art by: Marco Santucci
Colors by: Ivan Plascencia
Letters by: Rob Leigh
Cover art by: Mikel Janín
Cover price: $3.99
Release date: September 5, 2023

Justice Society of America #6 begins the era of the Young Justice Society of America as Stargirl and her colleagues reintroduce the lost sidekicks of the Golden Age into modern life.
Is Justice Society of America #6 Good?

Yep, this is the kind of title development we need to see more of coming from DC Comics. Justice Society of America #6 acts as the dovetail to definitively conclude the first arc of this maxi-series (The Per Degaton conflict) and incorporate the events from Stargirl's recent mini-series focused on rescuing an island of lost sidekicks. Let's dig into why this comic works so well.

When last we left the JSA, Per Degaton's plan to eliminate every iteration of the JSA throughout Time was quashed, leading to a few characters sticking around as paradoxes. Helena Wayne is chief among them. Now, Stargirl brings the lost sidekicks (displaced from Time) to the JSA for reintegration into society, and we follow a handful of those sidekicks as they reconnect with families, find a place when their homes no longer exist, and sort out what happened to their mentors after decades of separation.

If it wasn't obvious, this comic acts as a setup issue for the Young JSA. You get to know the found sidekicks as they find their way into the modern world, with emphasis on reunions, powers, and weaknesses. If you're a fan of what Geoff Johns did in the recent Stargirl mini-series, you get more of the same here with adults added to the mix.

What's great about Justice Society of America #6? Geoff Johns puts heartwarming, charming character development at the center of this issue. Every character is likable to one degree or another, including Salem, so it's easy to get invested in the sidekicks and their journey. In terms of new ("old") character introductions that form the foundation of DC's newest superhero team, this issue is as good as it gets.

What's not so great about Justice Society of America #6? In fairness, this issue is all about introductions and setups without the slightest hint of direction for what comes next. At best, the last page teases more characters joining the adult JSA roster, but that's about it. The comic is pleasant and charming enough, but it's too soon to tell if there's a reason to care about where the story goes next.

How about the art? Marco Santucci's style and visual storytelling are strong enough to keep your average comic reader happy. Per the critique above, this issue is all setup and character development, so Santucci doesn't have much to work with in terms of action, energy, and excitement. You get a lot of standing around and talking, but Santucci makes the most of what he's got.

About The Reviewer: Gabriel Hernandez is the Publisher & EIC of, a comics review site dedicated to indie, small, and mid-sized publishers.

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Bits and Pieces:

Justice Society of America #6 is as good a setup issue as you could hope for when the Golden Age sidekicks, lost to Time, find their way into the modern world for the beginning of a new super team. Johns's character setup and introductions are charming, and Santucci keeps a dialog-heavy issue visually appealing, but it's too soon to tell where this max-series is headed or if it's worth continuing.


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