Tuesday, January 16, 2024

Titans #7 Review


Written by: Tom Taylor
Art by: Travis Moore
Colors by: Tamra Bonvillain
Letters by: Wes Abbott
Cover art by: Clayton Henry, Marcel Maiolo
Cover price: $3.99
Release date: January 16, 2024

Titans #7 picks up the fight in Titans Tower, before Beast World #4, to stop Garth and Xand'r from taking over the Titans.
Is Titans #7 Good?

It seems weird that an ongoing title becomes a tie-in to a crossover where the crossover feels more like what the title should feel like than the tie-in in the main title. Say that five times fast.

Titans #7 is a serviceable tie-in to the Titans-centric Beast World crossover event, filling in the fight within Titans Tower between the Titans, a mind-controlled Garth, and Brother Eternity, aka Xand'r. Between Beast World #4 and #4, Garth infiltrated Titans Tower and let the beasts in, giving Brother Eternity a window of opportunity to enter the Tower. Ultimately, Brother Eternity revealed himself to be a member of the Tameranean Elite Guard and protector of the Royal Family, Xand'r, who now serves the NecroStar.

Now, the Titans work to capture Nightwing after he turns into a Fox (naturally), capture Garth to release the NecroStar's hold and stop Brother Eternity's plan. Starfire frees Nightwing from the Garro spores, and Raven frees Garth from the NecroStar spore and sends Xand'r to the Phantom zone after he gives his zealous exposition about his part in the Royal Family's demise at the hands of the Dominators.

Tick, tick, tick. You can almost hear Tom Taylor ticking off the checklist of tasks to get done in this issue, and for better or worse, that's what this issue reads like - a checklist of things to get done without much drama or emotional impact.

What's great about Titans #7? Of all the tie-ins to Beast World, Titans #7 is one of the few that reads like it's relevant and has an impact on what's happening. Nightwing, Garth, and Xand'r are all dealt with in short order to move the crossover forward without distracting from the main problem - Garro.

What's not so great about Titans #7? This issue, much like the series as a whole, lacks drama or emotional impact. At least the energy and pacing are higher, which is forced by the urgency of the Beast World crossover, but the majority of the issue feels like a fast-paced checklist of perfunctory plot developments. Also, when did Raven get the ability to send people to the Phantom Zone?

How's the art? Travis Moore's art ranges from good to very good. Moore's figure work is solid, the action is perfectly good, and the overall look of the book is visually pleasing.

About The Reviewer: Gabriel Hernandez is the Publisher & EIC of ComicalOpinions.com, a comics review site dedicated to indie, small, and mid-sized publishers.

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Bits and Pieces:

Titans #7 is one of the better tie-ins to Beast World as Tom Taylor rifles through a laundry list of plot points to resolve several smaller conflicts in preparation for the Beast World finale. The art is fine, and Taylor's script gets the job done, but the issue lacks drama, emotional impact, or anything memorable.


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