Wednesday, May 8, 2019

Hawkman #12 Review

By The Power of Hawkman...... I Am Hawkman!

Written By: Robert Venditti
Art By: Bryan Hitch, Andrew Currie, Norm Rapmund, Scott Hanna, Jeremiah Skipper, Starkings & Comicraft
Cover Price: $3.99
Release Date: May 8, 2019

Let's finish up our first story for Hawkman, where we see our hero figure out a way to take down Idamm and the Deathbringers once and for all and maybe...... maybe end the curse of resurrection that has plagued Carter for millennia........... probably not though since that's the character's shtick and all.  In our previous issue, the Deathbringer-Hawk-Mechas were charging up to blast Earth to pieces and if that wasn't enough, Idamm also let Carter in on the fact that him and every other Deathbringer was immortal now and couldn't be stopped.  Let's see how this all places out here and with that, hopefully get some more information about our baddies.  Let's check it out.

For the finale of this story I expected to start out like we left the previous issue, where all hope was lost and all of our Hawkmen throughout space and time, including our current Hawkman was being overrun with Deathbringers........ that's not the case though here.  It seems that last bit was just for a good cliffhanger last month and now that the story is finally over, it's time to see our heroes kick some ass and take some names.  While I would have liked a proper transition and seen how our heroes got out of being overrun, this bit of the story is actually quite fun, if not just a tad bit brutal.  Really, it's only our main character who's all that brutal because for whatever reason, he seems to have something to prove to Idamm and proves the hell out of who he is here by macing the shit out of our villain.  

While there's some fun to be had in this issue with seeing all the different Hawkmen doing what they can to take down the Hawk-Mechas before they can fire on Earth, my biggest complaints about this series continue here, where we don't get any more information about the Deathbringers, the God Beyond the Void or even that mystical woman that gave Carter Hall the power of redemption. None of these aspects are explained and we're just left with the most basic of ideas for these characters.  It just feels kind of incomplete.  Not to mention that we now have a Carter Hall who remembers all of his lives, while I'm still not certain about why he originally couldn't at the beginning of this story.

All in all the art is great, the action is great, it's just the story that kind of continues to be flimsy.  It's not that it's completely bad, it's just like it's a jigsaw puzzle without all the pieces filled in, which is kind of a shame for being twelve issues in.  There's still so much I want to know about this reimagining of Carter Hall, especially how Hawkgirl plays into his new origin, but without being too overly critical, this issue did enough to be fun and got us going with our new status quo for Hawkman and with that, I can't wait to see what we get next from our Winged Warrior.

Bits and Pieces:

While the art and action remain the highlights of this series, the story never really becomes as realized as I would have liked and only really just sped to a finish here.  That doesn't make it bad though, it just doesn't live up to what I wanted from this series.  Hopefully now that we're done with this story, the rest will blow my socks off like I always wanted a Hawkman series to do.



  1. I actually liked this story-line and it's attempts to make sense of Hawkmans convoluted history but afterwards it is forgettable and isn't recommended if you aren't a Hawkman fan.

    1. by the end I just wanted to know why Carter lost his memories, what the god beyond the void was and the celestial figure that granted Carter redemption. Not to mention how Kendra plays into all of this.