Tuesday, July 13, 2021

Infinite Frontier #2 Review

 


Writer: Joshua Williamson
Artist: Xermanico, Jess Merino, Paul Pelletier
Release Date: July 13, 2021
Cover Price: $4.99

I am excited about Infinite Frontier and all it could bring to the DCU.  Joshua Williamson can right a lot of continuity wrongs while setting up a ton of story opportunities. He not only gets to play with all the characters but all the worlds as well, and that's damn exciting.  So, how was this second issue after a promising first?  Let's find out...

Infinite Frontier #2 is about questions and who may have the answers.  Cameron Chase thinks that Batman and Superman have a lot of answers, but when she talks to them at the Hall of Justice, the Worlds Finest aren't so willing to answer them.  The few people that didn't read Death Metalget a quick recap, and then it's off to do Justice League stuff for our heroes, leaving Chase to get another job from Director Bones.




While that's going on, we get the Justice League Incarnate collecting pieces of a wrecked ship strewn throughout the Multiverse while President Superman, Calvin Ellis, Hangs with Thomas Wayne Batman.

Joshua Williamson does his best to make Thomas Wayne fit in her coming out of Tom King's Batman run, and I liked the conversation the two had about family.  The idea of family continues with Allan Scott and Obsidian trying to figure out what happened to Jade.  There are some exciting shoutouts to the JSA here, and I can't wait to see a ton more of that in this book and beyond.

One of the things I've been hoping to see from this series is who did and didn't come back after Death Metal.  Williamson also spells out that characters may have come back changed since we last saw them, which I was hoping to see, but throw in the possibility of some multiversal nonsense, and it doesn't take long before we see that our heroes are not safe right now at all.  




Besides Cameron Chase and an explosive ending, we also see that DC Comics is far from finished messing with Roy Harper and his fans.  However, this is more interesting than that Heroes in Crisis bullshit and sets up the big, big bad of this series and the DCU.

I liked this issue even though it is a ton of setup and multiple cliffhanger scenes.  That's par for the course with an event book like this, and the fast pace and good characterizations kept me interested the whole time reading.  The art wasn't as consistent as the first issue, but it was good overall.  Having three artists on an issue is bound to cause some jarring moments, but they weren't anything that ruins the experience.

Bits and Pieces:

Infinite Frontier #2 is big on questions and setup, and my main problem is I want to know the answers now.  The art was a bit inconsistent, but if you are wondering how the DCU and it's timeline were affected coming out of Death Metal, this is a book you will want to keep an eye on.

8.0/10

3 comments:

  1. So last issue ended with Arsenal being approached by some people in a diner and now he's in the desert by himself. I feel like we missed something and now we just have to use our imaginations to fill in the blanks. Am I the only one annoyed by this?

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    1. It doesn't really bother me. He used the Black ring to send his kidnappers flying and then got the hell out of there.

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    2. i assume he was just getting away from the dinner and then stopped to see what the ring was about when he was sure he was alone. But, it would have been nice with a little more setup

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