Saving Douchebags, Who Don't Want To Be Saved
Art By: Ethan Van Sciver, Jason Wright, Dave Sharpe
Cover Price: $2.99
Release Date: February 10, 2016
Like Mogo, this Perduron seems to be alive as well because when it comes upon this rift, the world shakes and the giants tell us that the world is afraid and puts its world engines into overdrive in an attempt to flee this possible entrance into nothingness. Perduron doesn't get very far though because apparently this rift is exactly what this old evil thing wants and she sends one of her followers to pull a kamakazi into the planet's engines, stopping it in it's tracks. Obviously we have a dilemma here because on top of the planet being stuck in place, the rift is starting to get bigger and it's sucking them towards it, kind of like a black hole, only a rip in reality that's all types of rainbow looking. With this, John Stewart takes a handful of Lanterns who like him, dig engineering so that they can fix the world engines, while the rest of the Lanterns try to create a barrier in front of the rift to stop all that sucking going on.
In the end, this evil being sends out another of its attack ships, but instead of going all suicide bomber on our heroes, it fires missiles at Guy, Arisia and B'dg, causing their section of the barrier to disappear, but before they could get all sucked in, one of the giants grabs them like a big strong lover in the night, who reassures you that everything is going to be alright........... That's a thing right? The attacker continues though and before it could fly right into the giant's face, Guy sends out a blast that destroys the ship, but still causes fire and debris to rain down on our giant friend, which causes him to drop Arisia and B'dg into the rift......... and as far as we know, into nothingness.
As our issue closes, John Stewart and the engineer Lanterns fix the planet's engines, but Guy is left dumbstruck at the loss of his friends and when Kilowog tries to get him to accept the fact that they're gone......... Well, Guy's not into that and he just turns around and slugs the shit out of our big pink buddy.
That's it for this issue of Green Lantern Corps: Edge of Oblivion and while I love the artwork in this issue and want to tie Ethan Van Sciver to a desk and force him to be on a Green Lantern book for the rest of his life.......... since I love the way he draws these characters, not because I'm some sort of sick deviant or anything. I have to say that I found myself yelling at this book out loud........... because sometimes I yell at the books I'm reading and because we're given this exposition about how our Lanterns are helping a world that is half comprised of people who just want death and destruction and the ultimate goal of our heroes is to take this planet and them back to the Universe we all know and love. This is a quick fix in my mind because they could just take the people who don't want to see the end of all things and place them on Mogo, but before reasonable action can take place, a giant ass rift in space and time is revealed and I don't know if that happened out of nowhere or if this thing somehow snuck up on everyone, but everything is just too convenient. As soon as we find out about this great evil that wants everyone to be sucked into oblivion, some such occurrence of oblivion comes out of nowhere and forces the story to be halted so that our heroes can fix the problem, while possibly killing off two beloved characters. Yeah, I don't believe they're dead, but having this issue solely for shock value feels a bit cheap and it doesn't get us any further than we were before with our heroes being stuck in a dangerous place, that they need to escape from. So yeah, I wasn't a big fan of this issue, but Guy Gardner had some excellent moments here that really allowed him to shine and show how bad ass he truly is. One last problem I have because it was fully revealed here is that our big ending to Lost Army with Mogo being transformed into an entity that can harness every spectrum and Two-Six becoming a Blue Lantern is fully ignored in this series and that's a bit disappointing since that aspect was what I considered the best part of the Lost Army story............. yet somehow Guy Gardner retains his Green Lantern status............ Yeah, I don't get it.
Bits and Pieces:
While the artwork and colors in this book are beyond top notch, I have to say that the story is conveniently stalled so that we can have ourselves a token action sequence, complete with a shocker ending. That's par for the course though, but this situation does little for me than make me question how bright our heroes really shine....... mentally. This series is still moving a lot faster than Lost Army ever did though and for that I'm grateful, but some of the best aspects of that story even though this is a direct continuation are left behind and I'm just left scratching my head at the deliberate omission. This is still an enjoyable issue, full of Lanterns doing Lantern things, it's just a little sparse on the forward momentum.