Wednesday, April 26, 2017

Hal Jordan and the Green Lantern Corps #19 Review and **SPOILERS**



Sinestro Jr. Makes the Scene

Writer: Robert Vendetti 
Penciller: V. Ken Marion 
Inker: Dexter Vines 
Colorist: Dinei Ribiero 
Letterer: Dave Sharpe 
Cover: Robson Rocha, Daniel Henriques, Tomeu Morey 
Cover Price: $2.99 
On Sale Date: April 26, 2017

**NON SPOILERS AND SCORE AT THE BOTTOM**

Now that the Green Lantern Corps and the Sinestro Corps are working together, do you think they’ll have to come up with a unified ring color? I vote for olive. The Olive Lantern Corps. And what do you think the lantern looks like? An olive! If the world is indeed just and people good, someone talented has stolen that idea and is drawing it up right now. And they should send those drawings to this site, at weirdsciencedccomics@gmail.com. For inspiration, check out my review of Hal Jordan and the Green Lantern Corps #19!

Explain It!

Having made the long journey through time from whatever hellish future is incurred by present events, Rip Hunter is convalescing under the care of Soranik Natu while being rudely interrogated by Hal, Kyle and John. John is especially dickish to Rip, who says they turn out to be best buds and that Stewart specifically gave him the Green Lantern ring currently adorning his digit. But it’s not a normal Green Lantern ring that can make constructs and talk smack if properly programmed, this one is more of a flash drive. Do they still make flash drives? I have no idea. I guess everything is on the Cloud now.
Back on that planet in space sector 563 where Gorin-Sunn and Space Ape got their asses handed to them, they’re hauling their battered forms across the craggy landscape while still posturing like they’re unwitting partners. You gotta admire that level of pride, to insist upon protocol even at the cusp of painful death. I mean even Nick Nolte and Eddie Murphy became buddies by the end of 48 Hours. That’s when Sarko shows up, a young fella that looks suspiciously like a Korugarian and even suspiciouserly wearing a blue and black uniform reminiscent of Sinestro’s before he formed the Yellow Lantern Corps. Plus, he’s basically fangirling over Sinestro. So this is like the new Sinestro, I’m calling it now. He’s from a future where the Sinestro Corps was absorbed into the Green Lantern Corps, and the power of fear was lost or something—basically Sarko thinks Lantern-mixing is an affront to Volthoom. He’s somehow whipped up these sharp birds he calls Prism Beasts, and they’re going to be instrumental in his plan. Which should be pretty obvious, at face value.
On Mogo, Rip Hunter gives John Stewart and the gang much of the info we just learned from Sarko himself, complete with a monologue by Sarko that really shows his disgust for the Green Lantern Corps. So Sarko sends his Prism Beasts to attack Mogo like a giant fleet of open scissors that looks really unsafe. Hal tells John to hang back, he’ll handle this, and wades directly into open confrontation as is his wont. He sets up an array of Green Lantern construct missiles that would make a grade schooler blush, then fires them at the Prism Beasts…only to find that they cut right though his oversized ordinance! That ain’t the American Way!
Plus, there was an uncomfortable exchange between Soranik and Kyle that might be cute to long-time fans of the series…well, not this series, but previous series. There’s also this awesome splash page of all the Green Lanterns and the Sinestro Corps dressed as Green Lanterns soaring fist-first into the sky that is definitely suitable for framing and/or conversion into a velvet painting. This issue moved at a good clip, and while there was a lot of chit chat, I’m definitely interested to know what’s up with Sarko and how Rip Hunter is going to figure into all of this. Beyond that, I really hope Space Ape and Gorin-Sunn don’t die. That would suck.

Bits and Pieces:

A deepening mystery and some brisk pacing makes for a good read. There's more talking than action in this issue, but the dynamic artwork serves up the appropriate dazzle. The dialogue is snappy and everyone's behaving in character. Nice job, creative team.

8/10

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