Wednesday, March 14, 2018

Trinity #19 Review

Written by: James Robinson
Art by: Jack Herbert, Gabe Eltaeb, and Carlos M. Mangual
Cover Price: $3.99
Release Date: March 14, 2018

It seems like every book I have to review this week is heading for this one.  Yep, Trinity is ending soon and it really feels like a "hardly Knew ye" situation.  I mean, the book had problems from the start with great art, but wonky stories that began as a way for Batman and Wonder Woman could get to know Pre-Flashpoint Superman.  Then Superman Reborn happened and this book suddenly felt unneeded.  Fast forward to this week where we end the No Home for You Here story.  Was it any good?  Let's find out...

We open the issue once again in the interrogation room and finally find out it's Steve Trevor asking the questions.  It felt a bit odd with him and Wonder Woman right away, but after a little recap, we get on our way.  On our way means a very quick and forced resolution to the aging cliffhanger of last issue and a crazy reason why Diana has been blind in this story.

We then get a brief lesson on Skartaris and get Superman some of his powers back.  It really felt like James Robinson was just tired of having handicapped heroes and wanted his toys back to end this story.

After talk of weaponized time clouds, the Trinity leaps into battle and through the narration, we again see the differences between our heroes.  Diana loves battle, Clark and Bruce not so much.  Robinson also shows the respect each have for one another as well here.  That respect and faith in each other is what saved the day...and a surprise return of a pretty powerful character.  In the end, if you like the Trinity to be the main part of every plan in every fight, this issue may not be for you.

That's it.  It just ends and our heroes return to Earth...or does it?!?!  There is a "tweest" ending that again, just happens, but pushes the book off to its final story.

This issue felt so rushed and that's been something that we are getting more and more these days.  Powers are returned, battles won and things just happening to happen are the soup de jour here and it really made this issue and arc, in general, feel unimportant and even silly.  I loved the art in this issue, but that can't save this from being mediocre at best.  

Bits and Pieces:

This issue felt very forced and rushed to get to the next story that will end this book.  Besides the art, there is nothing to recommend here and plenty I would urge you to avoid.  There are other books on the comic store shelf way more deserving of your money.  Buy one of those instead.


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