Wednesday, July 18, 2018

Cave Carson Has an Interstellar Eye #5 Review and **SPOILERS**


No Hard Feelings About Leaving Me For Dead

Writer: Jon Rivera 
Cover & Interior Artist: Michael Avon Oeming 
Colorist: Nick Filardi 
Back-Up Artist: Paul Maybury 
Letterer: Clem Robins 
Editor: Molly Mahan 
Executive Editor: Mark Doyle 
DC’s Young Animal Curated By: Gerard Way 
Cover Price: $3.99 
On Sale Date: July 18, 2018

**NON SPOILERS AND SCORE AT THE BOTTOM**

It is here, the penultimate issue of Cave Carson Has an Interstellar Eye. I enjoyed the first volume of this book, when his eye was merely cybernetic, but I dare say I am enjoying this one more, and I’ll be sad to see it go. But nothing can stop the unending fanfic adventures the team has in my head! For now, let’s deal with the corporeal and check out my review of Cave Carson Has an Interstellar Eye #5, commencing now!


Explain It!

Probably due to one of Cave Carson’s foolhardy plans, the team finds themselves in restraints and being carried to the space station Araxa Elium by two bounty hunters—yes, Araxa Elium, that beacon of respectability and decorum known universe-wide, that…hold on, did this bounty hunter say there was an Adam Star show happening? I thought he went supernova?! Let us off this stupid junker, we gotta go see Adam Star!!!
Luckily for them, some weird robot beast shows up, ostensibly to steal the bounty hunters’ bounties, and in the fracas Team Carson is able to get away. They link up with Adam, who explains that his, uh, star dust was collected and brought here to Araxa Elium, where Prince Elium gives off a special radiation that brings people—and stars—back to life. The problem is that Prince Elium, a huge space jellyfish, is dying. And this has everyone aboard his space station going wonky.
The citizens of this station, plus probably some bounty hunters, chase Cave and Friends around the place for a while like a scene out of A Hard Day’s Night, but eventually they’re able to jump in the Mighty Mole and speed away, right into the citadel of this waystation. But before they can get there, the strange robot beast besets everyone again, and appears to get the upper hand. Then the robot removes his head…which turns out to be a helmet. And the head underneath that helmet belongs to Cave Carson’s old compatriot, Bulldozer! And it looks like he has a space monkey, too.
So it looks like we’re gonna wrap this whole shebang up by returning Adam Star to the gang, which suits me fine since we barely met the guy in the first issue before he blew up. It’s also nice that I’ve been reading the backups, where the importance of Bulldozer showing up was elucidated. I am left feeling, however, like this story is somewhat bereft of stakes—perhaps because we didn’t really meet Adam Star or Bulldozer in any meaningful way that made us sympathize with them, so their returns are not really massive revelations. Still, this was a pretty fun issue, with some panels that were a little difficult to discern. Yet no drugs were consumed by any characters in this issue! Go figure.

Bits and Pieces:

An old character we barely met returns, and an even older character we never met also returns, and we're left wondering if we're supposed to care. I'm betting we are. The stakes feel low in this volume of the series, but it's a lot more wacky fun, and I think that's a reasonable trade-off.

7/10

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