Thursday, October 3, 2013

Swamp Thing #24 Review

Written By: Charles Soule
Art By: Andrei Bressan
Cover Price: $2.99
Release Date: October 2, 2013

Can't Fight the Seeder

Charles Soule is quickly becoming one of my favorite writers.  In fact, his Arcane Villain's Month issue was my favorite of last month and had me pumped for the return of his Swamp Thing.  Well the wait is over and Swamp Thing #24 is here.  Believe me, it was worth the wait.

Everything has a consequence.  Every action has a equal and opposite reaction.  You better check yourself before you wreck yourself.  I could go on with more and more stupid and outdated sayings, but Charles Soule's Seeder arc in Swamp Thing does a much better job.  You see, the Seeder thinks he is doing good.  He made a Whisky Tree in Ireland...and almost destroyed the town he wanted to help. He made a rice patty in Bangladesh and a Kelp bed near South Africa disappeared because of it.  Action...reaction.  Swamp Thing tries to tell the Seeder this, but he doesn't want to hear it.  You see, he means well, but he just isn't in touch with the Green.  They fight a bit, yell a bit more and because of an ending twist are going to be fighting a yelling even more in the near future.

The major selling point was the big reveal of the Seeder's identity.  It was a surprise, but for some reason it fell flat to me.  Again, the thing that had me excited was the twist at the end that sets up more intense Swamp thing, Seeder conflict from here on out.

Bits and Pieces:

Swamp Thing #24 is a really good read.  Charles Soule has made the Seeder a great villain for Swamp Thing and the ending twist ramps up that conflict even more. Highly recommended.


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