Wednesday, October 17, 2018

New Challengers #6 Review

Double Cross

Writer: Aaron Gillespie & Scott Snyder
Art Team: V Ken Marion, Sandu Florea, Dinei Ribeiro, Deron Bennett
Cover Price: $2.99
Release Date: October 17, 2018

I was honest and open in stating that I had huge issues in understanding what happened throughout the story the last issue and even a quick re-read didn't make things totally clear.  That was a bit of a downer for what had slowly turned into a series I was beginning to enjoy, especially for a penultimate issue setting up our finale. So let's jump back in here and see if we can go out with a bang why don't we.

Things begin by making last issues cliffhanger a bit more clear in my eyes, we see the New Challengers sent off flying through different dimensional doorways, while Prof explains to Moses what he thinks he's always wanted to know.  I say make it more clear but I still had no concept that Moses was basically turning his back on his team the last issue until it's really hammered home here throughout this one, ultimately making this series really have a truncated feel to it, that could have actually made it a stronger book with more time to develop.  With a lot of the New Heroes books just repeating the same tropes still ongoing its a shame this one wasn't given more time to breathe.

A little item of convenience gets the New Challengers back on track to stop this nonsense once and for all as 'bad' Prof's decisions start spreading the Dark Multiverse as if that's what anyone needs more of, while also possibly giving Moses powers.  Of course, things end up wrapping up in the end in a neat tidy type of bow, as even the original Challengers come to, passing the torch onto the new group, in again a moment that may have had more 'umphf' if the series was given more time to breathe.

Overall, New Challengers was a series that I had a good time with while getting to know the characters, however, it attempts at wrapping up an overly complicated story in two issues came off feeling rushed and confusing with too many poorly explored concepts.  I would have liked to see what a full-length story had to offer but that doesn't feel like what we were given.

The art team does a great job in this last issue of making the fighting and characters stand out throughout the pages.  It was actually that I leaned on to understand what was happening when the concepts being used the last two issues went over my head in an effort to comprehend things.

Bits and Pieces:

The story introducing the New Challengers fails a bit at the end under the weight of the concepts at play but some strong art and good character work at the beginning of the series make it worth a glance for those interested, or if you have a pension for the Challengers of old.


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